New and revised guides
Recently published or revised editorial guides, not a live game patch feed.
building
Save a Building Plan and Use It in Your Settlement
Create and save StoneEra building plans, find them in Buildings and separate reusable editor designs from Normal-mode materials, workers and safe access.
Last updated: 11/6/2026
building
Remove Walls, Cancel Orders or Move Furniture
Choose the right StoneEra removal action for an unfinished order, finished wall, retained building project or movable furniture, with recovery limits.
Last updated: 11/6/2026
building
How to Place Dirt Blocks and Fill Ground Gaps
Choose Dirt from StoneEra’s Block material list, place a terrain-filling order and distinguish Normal-mode builders from immediate Creative placement.
Last updated: 11/6/2026
building
Construction Stuck? Read the Blocker Before Adding Workers
Diagnose StoneEra building delays using project blockers, material states, safe access and scaffold order instead of assuming every idle builder is a bug.
Last updated: 11/6/2026
colonists
Resident Perks and Colony Roles: Choose Deliberately
Use StoneEra skill points and assign Chief, Quartermaster or Elder with the right conditions. Understand permanent perks, food limits and teaching costs.
Last updated: 11/6/2026
colonists
Professions and Blocked Work: Get Residents Working
Find why StoneEra residents are idle: inspect Work permissions, read the actual task blocker and check tools, materials, storage and access.
Last updated: 11/6/2026
colonists
Storage Filters: Get Cargo to an Accepting Destination
Set StoneEra storage areas to All cargo, Food only or No food, then diagnose accessible destinations, crate contents and food-age preservation.
Last updated: 11/6/2026
food
Farming, Mushrooms and Pumpkins: Diagnose the Plot
Mark StoneEra farms correctly, separate selection problems from blocked work, and check mushroom, pumpkin, water and winter requirements.
Last updated: 11/6/2026
food
Food Storage and Spoilage: Build a Useful Reserve
Read StoneEra food batch expiry, separate remaining life from maximum life and plan preserved supplies without assuming crates reset freshness.
Last updated: 11/6/2026
game-info
Demo Updates: What Changed Through 0.9.18
A dated StoneEra demo update guide covering the 0.9.18 interface, food batches, colony roles, farming context and removal of the old session timer.
Last updated: 11/6/2026
game-info
Demo vs Full Game: Content Limit and Release Status
Download the correct StoneEra demo, check its untimed twelve-technology limit and separate playable features from the unreleased full-game roadmap.
Last updated: 11/6/2026
start
Beginner Guide: From First Camp to a Working Settlement
Start the StoneEra demo with a practical camp-to-shelter checklist, including workbench, planks, research and checks when a tutorial objective stalls.
Last updated: 11/6/2026
start
Controls: Object Rotation, Camera and Individual Orders
Separate object rotation from camera controls, cancel the right pending order, clone supported objects and understand resident-view controls in Demo 0.9.18.
Last updated: 11/6/2026
start
Research and the First Copper Bar
Understand StoneEra research tables, samples, prerequisite checks and the first copper-bar demo milestone without confusing locked full-game technologies.
Last updated: 11/6/2026
world
Seasons and Winter: Plan the Calendar and Food Reserve
Read StoneEra season length and winter crop limits, then use batch expiry, preserved food and shelter checks to prepare a practical reserve.
Last updated: 11/6/2026
world
Waterworks and Irrigation: Unlock W1 and Check the Flow
Check StoneEra Demo W1 access, waterwheel and channel availability, connected flow and the separate water needs of farm plots before rebuilding.
Last updated: 11/6/2026